namely, one devoid of mammals, so the ecosystem was taken over by insects and reptiles. If you want to justify the weirdness of the ecosystem, it seems like the island nature of Vvardenfell let it grow a fairly unique ecosysem. One of the game's devs was notorious for his bizarre, out-of-the-box ideas, and it really showed. in many ways specifically to set it apart from all the other fantasy games out at the time. Suffice to say that TES III: Morrowind was a trippy game. let's say shenanigans involving the Tribunal, Nerevar Indoril, and the Dwemer. The Chimer race-who were basically heretics who left Summerset when the Altmer were Aldmer, and thus looked a lot like shorter Altmer-were transformed into the gray-skinned Dunmer because of. Speaking as a lore junkie, that pretty much nailed it. But a lore junkie can explain that in further detail.
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Vivec is both Chimer and Dunmer-which is why he has different colored skin on two sides. Why is Vivec both gold and blue? He reminds me of that 1 boss from an old Street Fighter game.
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After the Battle of Red Mountain, when the Dwemer disappeared and the three gained their Divine Energy from Lorkhan's Heart, they were seen as Gods by the Dunmer people, and of course, they took full advantage of this reverence, slipping easily into the role of God and Lord over their people, thus, becoming the Tribunal. The Tribunal is basically Almalexia, Vivec, and Sotha Sil acting as "Living Gods" who rule over all Dunmer, (minus Ashlanders). They each act like sovereign states within the Dunmer Nation, with the Tribunal acting as the executive government of all Dunmer. The Great Dunmer Houses are kinda like modern Tribes, but act more like Organizations that Dunmer families align with. I believe those are merely Tattoos on Vivec. Vvardenfell is an active volcanic island. Both are types of Insect, but in Tamriel fashion, Insects here are huge compared to real world. A Shalk is a Beetle with a natural affinity for Heat/Fire. The Lore doesn't give a concrete reason behind this. What exactly are houses, and are they like clans/brotherhoods? What exactly is the tribunal?įungus is one of the dominant plant life on Vvardenfell, and the Telvanni especially have taken a particular, albeit universally recognized as odd, liking to Mushrooms. I find myself wondering about the lore of it all, and why things are the way that they are.įor example: Why are there so many mushrooms everywhere? What is a shalk, and why do they look like beetles? What is up with the scribs and nixes? Are they bugs/insects, or are they monsters/aliens? Why are there so many things based on fire? Why are stilt thingies so damn freaky looking and odd? Why is Vivec both gold and blue? He reminds me of that 1 boss from an old Street Fighter game. I often times find myself confused at the ecosystem. While I love the game, and absolutely adore the questing. Almalexia is all golden as the Chimer - representing the past, and Sotha-Sil is all greyish as the Dunmer - representing the future. Vivec is half Chimer and half Dunmer because he represents the balance of the Tribunal. At the very moment they struck the Heart of Lorkhan (the heart of a real "god") with tools crafted by the Dwemeri, Azura appeared and proclaimed a prophecy that Lord Nerevar would reincarnate and end their rule (TES III: Morrowind) - at the same time cursing the three and all of their kind. Lord Vivec, a member of the Tribunal (alongside Sotha-Sil and Almalexia) is both blue and gold because he was a Chimer - the ascendants of the Dunmer - when Azura (Daedric Prince of Dusk and Dawn) cursed the Chimer for betraying Lord Nerevar, the Chimer king, in their quest to attain god-hood. It is kind of an alien biome in terms of our real world, but it's no more strange in The Elder Scrolls than a jungle in Asia is in the real world. Mushroom/nix/shalk/silt striders - native flora and fauna to the biome that Morrowind is in. Some of the things you ask are explained in the Ebonheart Pact storyline, and some in the Morrowind chapter storyline.